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Sculpted and modeled in Zbrush and max, textured in SP,The rendering is to try to use the software Marmoset Toolbag 4;Add special effects and pose in later stage, hope you like it。

雕刻和建模在Zbrush和max,纹理在SP,渲染效果是尝试使用软件Marmoset Toolbag 4中模拟实现的;在后期阶段稍微添加啦些特效和pose,希望大家喜欢它。